Hercules Dj Instint (zino edit)
Description and Instructions
<?xml version="1.0" encoding="UTF-8"?>
-<mapper date="10/07/2012" version="705" description="Hercules DJControl Instinct" author="Hercules" device="DJCINSTINCT">
<map action="deck 1 vinyl_mode & deck 2 vinyl_mode" value="SCRATCH"/>
<map action="volume" value="VOLUME"/>
<map action="crossfader" value="CROSSFADER"/>
<map action="play_pause" value="PLAY"/>
<map action="cue_button" value="CUE"/>
<map action="sync" value="SYNC"/>
<map action="browser_folder" value="FOLDER"/>
<map action="browser_window "songs"" value="FILES"/>
<map action="repeat 100ms 500ms & browser_scroll -1 & deck 1 wheel_mode 'browser' while_pressed & deck 2 wheel_mode 'browser' while_pressed" value="UP"/>
<map action="repeat 100ms 500ms & browser_scroll +1 & deck 1 wheel_mode 'browser' while_pressed & deck 2 wheel_mode 'browser' while_pressed" value="DOWN"/>
<map action="eq_low" value="EQ_LOW"/>
<map action="eq_high" value="EQ_HIGH"/>
<map action="eq_mid" value="EQ_MID"/>
<map action="pitch" value="PITCH"/>
<map action="holding ? unload : load" value="LOAD"/>
<map action="seek +4 & wheel_mode "search" while_pressed" value="TRACK+"/>
<map action="seek -4 & wheel_mode "search" while_pressed" value="TRACK-"/>
<map action="play ? pitch_bend +2% 500ms : seek +200ms" value="PITCH_BEND+"/>
<map action="play ? pitch_bend -2% 500ms : seek -200ms" value="PITCH_BEND-"/>
<map action="loop 1" value="B1_LOOPS"/>
<map action="loop 2" value="B2_LOOPS"/>
<map action="loop 4" value="B3_LOOPS"/>
<map action="loop 8" value="B4_LOOPS"/>
<map action="effect "FlippinDouble" active" value="B1_EFFECTS"/>
<map action="effect "flanger" active" value="B2_EFFECTS"/>
<map action="effect "beatgrid" active" value="B3_EFFECTS"/>
<map action="effect "backspin" active" value="B4_EFFECTS"/>
<map action="device_side 'left' ? sampler 1 play_stop & sampler 1 select : sampler 5 play_stop & sampler 5 select" value="B1_SAMPLES"/>
<map action="device_side 'left' ? sampler 2 play_stop & sampler 2 select : sampler 6 play_stop & sampler 6 select" value="B2_SAMPLES"/>
<map action="device_side 'left' ? sampler 3 play_stop & sampler 3 select : sampler 7 play_stop & sampler 7 select" value="B3_SAMPLES"/>
<map action="device_side 'left' ? sampler 4 play_stop & sampler 4 select : sampler 8 play_stop & sampler 8 select" value="B4_SAMPLES"/>
<map action="hot_cue 1" value="B1_CUE"/>
<map action="hot_cue 2" value="B2_CUE"/>
<map action="hot_cue 3" value="B3_CUE"/>
<map action="hot_cue 4" value="B4_CUE"/>
<map action="touchwheel_touch" value="JOG_TOUCH"/>
<map action="touchwheel" value="JOG"/>
<map action="select & wheel_mode "browser" while_pressed" value="PFL"/>
<map action="loaded ? play ? on : on blink" value="LED_PLAY"/>
</mapper>Replace this with a description of your mapping
-<mapper date="10/07/2012" version="705" description="Hercules DJControl Instinct" author="Hercules" device="DJCINSTINCT">
<map action="deck 1 vinyl_mode & deck 2 vinyl_mode" value="SCRATCH"/>
<map action="volume" value="VOLUME"/>
<map action="crossfader" value="CROSSFADER"/>
<map action="play_pause" value="PLAY"/>
<map action="cue_button" value="CUE"/>
<map action="sync" value="SYNC"/>
<map action="browser_folder" value="FOLDER"/>
<map action="browser_window "songs"" value="FILES"/>
<map action="repeat 100ms 500ms & browser_scroll -1 & deck 1 wheel_mode 'browser' while_pressed & deck 2 wheel_mode 'browser' while_pressed" value="UP"/>
<map action="repeat 100ms 500ms & browser_scroll +1 & deck 1 wheel_mode 'browser' while_pressed & deck 2 wheel_mode 'browser' while_pressed" value="DOWN"/>
<map action="eq_low" value="EQ_LOW"/>
<map action="eq_high" value="EQ_HIGH"/>
<map action="eq_mid" value="EQ_MID"/>
<map action="pitch" value="PITCH"/>
<map action="holding ? unload : load" value="LOAD"/>
<map action="seek +4 & wheel_mode "search" while_pressed" value="TRACK+"/>
<map action="seek -4 & wheel_mode "search" while_pressed" value="TRACK-"/>
<map action="play ? pitch_bend +2% 500ms : seek +200ms" value="PITCH_BEND+"/>
<map action="play ? pitch_bend -2% 500ms : seek -200ms" value="PITCH_BEND-"/>
<map action="loop 1" value="B1_LOOPS"/>
<map action="loop 2" value="B2_LOOPS"/>
<map action="loop 4" value="B3_LOOPS"/>
<map action="loop 8" value="B4_LOOPS"/>
<map action="effect "FlippinDouble" active" value="B1_EFFECTS"/>
<map action="effect "flanger" active" value="B2_EFFECTS"/>
<map action="effect "beatgrid" active" value="B3_EFFECTS"/>
<map action="effect "backspin" active" value="B4_EFFECTS"/>
<map action="device_side 'left' ? sampler 1 play_stop & sampler 1 select : sampler 5 play_stop & sampler 5 select" value="B1_SAMPLES"/>
<map action="device_side 'left' ? sampler 2 play_stop & sampler 2 select : sampler 6 play_stop & sampler 6 select" value="B2_SAMPLES"/>
<map action="device_side 'left' ? sampler 3 play_stop & sampler 3 select : sampler 7 play_stop & sampler 7 select" value="B3_SAMPLES"/>
<map action="device_side 'left' ? sampler 4 play_stop & sampler 4 select : sampler 8 play_stop & sampler 8 select" value="B4_SAMPLES"/>
<map action="hot_cue 1" value="B1_CUE"/>
<map action="hot_cue 2" value="B2_CUE"/>
<map action="hot_cue 3" value="B3_CUE"/>
<map action="hot_cue 4" value="B4_CUE"/>
<map action="touchwheel_touch" value="JOG_TOUCH"/>
<map action="touchwheel" value="JOG"/>
<map action="select & wheel_mode "browser" while_pressed" value="PFL"/>
<map action="loaded ? play ? on : on blink" value="LED_PLAY"/>
</mapper>Replace this with a description of your mapping
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